I am Melvin Poos; an aspiring game programmer. Currently, I am studying at the NHTV University in Breda, The Netherlands, to become a Game Developer. I am proficient in C++, Unreal Engine 4, Unreal blueprints and Unity 3D.

Button Realms (Unreal Engine 4)

Button Realms is a city builder with combat system. It is a lot like Clash of Clans but then for VR. It is made for the HTC Vive. I was gameplay and general programmer in this project. We used Unreal Engine 4 for this project.

The Roost (Lumberyard)

The Roost was a space shooter game. It was made in the Amazon Lumberyard engine, which is a fairly new engine that is in development. I mainly made AI and gameplay prototypes for this project. The project was cancelled after the prototype phase.

Own OpenGL engine (C++)

In my first year of the NTHV I made my own OpenGL 2D engine that I used to build my projects in. I made several components for this engine, like collision, input, sound, and more. In my second year I also made a 2D OpenGL engine that used a new version.
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